Friday, January 30, 2009
Wednesday, January 21, 2009
Neil had a question in two parts: part 1:
What other properties would you
like to work on (besides Hellboy)?
Well, excluding Hellboy (as you did in your phrasing of the Q) I have been fortunate to get some Muppet work from Boom’s licensing deal. Anything else Henson-related would be awesome too (Dark Crystal) I’d have fun doing some stuff with the X-Men..the Giant-Sized team is my fave. Star Wars is a no-brainer..anyone who gets to play in Lucas’ toybox is a lucky artist. And I was brought into comics with Eastman & Laird’s TMNT, and I’d love to do some Turtles work. I’m sure there are others I’m just not thinking of…the above represent my major ‘checklist’ for work I’d like to do
Or transversely, which artist(s) would you like to see do a
Oh there are plenty! First person I have given carte blanche to do a Mouse Guard story anytime is Jeremy Bastian. His work is incredible and he has been there for the creation of damn-near every issue. Another, Based on his own comic series and his pinup from Fall, Mark Smylie is an artist/writer that would be a good fit. A further dream list include: Rick Geary, Joao Lemos, Katie Cook, Mike Mignola, Karl Kershel, Nate Pride, Alex Sheikman….basically artists who have a very unique style that is defining and focuses the point of good storytelling . I’m sure again I’m forgetting some.
Kat & Twice Born commented on my thoughts about
magic in Mouse Guard...
using the type of magic that the mice would have control of, I’m not against magic in the sense of the supernatural: ghosts, prophecies, various animal’s abilities to seem like they have esp, or things that would seem magical/supernatural to mice in 1152. I have not really employed this yet, but I’m not against using it if I feel it can be fit in to serve the story without seeming like a loophole or a shoe-horned trick.
I’d say a mouse’s views on death in their 12th c. will be the first place I get the chance to explore these ideas.
Harold Kohl said...
Can you describe what led to the changes in their
look since then, and maybe even the look of Mouseguard
Sure. Here are a few images showing the transition. The two problems with the original designs were 1)I was referencing someone else’s work to achieve the look (Tom Phort) so I couldn’t keep it up indefinitely and 2) they looked more rat-ish than mouse-ish. This was important because the reader had to sympathize with the mice and consider them defenseless (not feelings associated with rats). Further changes occurred because I didn’t know what medium I would do Mouse guard in, pencil? ink? watercolor? I didn’t know. It had to be something I felt comfortable with and could repeat page after page.
After doing some OZ illustrations and redrawing the mice about that same time, I realized that I was very comfortable with the inking style I was using and could ‘keep it up forever’ (ß the thought that ran through my mind at the time.) Of course, further changes have happened since Issue 1 of Fall. That has more to do with getting comfortable with the characters and seeing what worked and what didn’t. Eyes got smaller, so did hands and feet, body stature became something I needed to keep more consistent as well as more characteristics to differentiate the mice.
Brandon said…I would love an Art of Mouse Guard book…someday. I think we are way too early into me doing this to really be thinking about an artbook yet. I mean of the five story plots I had when I started Fall #1, we are only almost done with the 2nd. And I have written more since then! If something like that comes along, be sure that I want it to focus on unpublished art, things you haven’t bought already. (though I do like the idea of having covers reprinted sans-text.) Until then, consider much of this blog as an online art-of book.
Is there a future possibility of a nice, large
hardcover Art of Mouse Guard book collecting your earlier work,
development sketches and other
Mouse Guard artwork and materials?
dark turtle said...A movie is something that we have been working toward for a while now. Mouse Guard is VERY special to me though, so I’m trying to take it slow and make good decisions instead of quick or simply lucrative decisions. As to the format, I agree, CG. A lot of fans would argue that 2d in a way that "matches" my style would be better. I have a few reasons for wanting to go the CG route (though our plan so-far is to have live action backgrounds and exterior models so as to not re-create all of nature). 1) I want the viewer to be afraid for the mice. If they look like cartoons that can squash and stretch, that fear is gone. 2) I do like the idea of the movie version being something slightly disconnected from the comics. If it tries to look like the comics, but doesn’t (as it never would seeing as how one is a 2d image that doesn’t move and the other would need to move and rotate etc.) it might seem like it ‘fell short’ (thanks to 'sally2315' for the cute photo manipulation')
With so many movies based on comic books these days, do
you foresee a Mouseguard movie sometime in the future? I think the CGI format would be the perfect way to showcase the world you've created.
Twice Born and Brandon both commented on the idea of annualI agree and the comments have already gotten me excited and inspired by the idea. I was even looking over logistics of page counts etc. I have a story about Saxon & Kenzie’s first days as Guard Mice (a story that came out of developing background info for the RPG) A few stories about the June Alley Inn and it’s keeper, and some thoughts about how fun it would be to show all the tricks of a ‘weather watcher’.
type releases of smaller stories…
Thanks for all your Q’s. I’m going to try for 1 more ‘regular’ post before NYCC, but if you want to continue to ask more questions in the comments of this entry, I’ll get to them for a future Q&A post.
Wednesday, January 14, 2009
Many of the main characters in the Guard started from the personalities or attributes of my friends. It was easier to think of the characters interacting with each other if I could reference our friendships or our experiences roleplaying together. That is not to say that Emerson is the mirror image of Lieam (I have never seen him jump into the mouth of a snake) Lieam started with Emerson, and has since become his own character. None of us are completely like our mice, but the ideas that started those personalities had seeds in our real life interactions.
Bo Harris said...
I was curious how you come up with characters
(specifically guardsmice). Is it an illustration that guides the character, or
do you have an idea of a personality that you would like to get down on
That is also not to say that the visual or the niche-to-be filled doesn't form the character. The first three mice I drew were Saxon, Kenzie, and Rand. The idea was that the trio would act together perfectly as one. Saxon means sword and with his fiery red cloak, he was the combat/offensive one. Rand means shield, his yellow cloak like a caution sign, he was the defensive one. Kenzie (taken from MacKenzie) means wise and with his blue cloak (which registers as 'calm' & regal for me) was the brains that tied them together.
Rob said...Rob, when I started Mouse Guard, I really felt that in most stories and comics or even in role playing games I had played, magic was both an easy way out and a knot for continuity. As a writer you have to establish rules for magic. If it can be used at any time, how it's performed, what it's weaknesses are, etc. And all of that has to jive with any story you have already written or ever will. If it turns out that the first conflict of your book can be wished away by a character revealed as a magic user later on, it weakens the stories altogether. Someone who has done a BRILLIANT job of writing magic as an interesting part of life into their stories without ever tying themselves up in the loophole nature of magic is J. K. Rowling, and I'm no where near as clever or smart as she is. I also felt that if there was no magic, it would lend a larger sense of how helpless and downtrodden the mice would be.
I was wondering what was a deciding factor for you not
having any type of magic in your world?
will there be of the apiary keeper or spidersilk hunters in future
I'll say 'yes' to both. However I have no idea when. The Apiary keeper was just too cool not to ever draw and explore again, but I don't have a function for him (or the bees) to play in the upcoming stories. Spider silk is something that came up in the talks about the Role Playing Game and it spawned an idea for a story that doesn't tie in to any of the larger story arcs right now (but I have thought about doing it as a deluxe or annual issue). Who knows though...stories change from outline to illustrated page. The Apiary Keeper and the bees weren't ever in issue 6 of Fall..they spawned out of a lunch with Jeremy Bastian.
I was wondering if your special edition slip case Mouse Guard
book will only be available at the New York ComicCon or will others get a chance
to purchase it?
The Black and White edition was solicited ages ago and is now set for a Feb. release (we don't know if they will be printed in time for NYCC) So if your store ordered them in the past or not, they will be a Diamond item or available at the conventions either I or ASP do this year (until they sell out)
Me in full plate and unshaven... asks
Can you do a series of how to draw
Mouse Guard characters?
rob lombraña mentioned
i hope that make toys with this.
Thursday, January 8, 2009
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