Showing posts with label Plotmasters. Show all posts
Showing posts with label Plotmasters. Show all posts

Tuesday, January 2, 2018

The Plotmasters Project

"Two artists, David Petersen and Jesse Glenn, went digging through stacks of old original drawings and story ideas from twenty plus years ago with the thought, "What would these characters be like if we were working on this project today?"

And that is the premise of our video podcast series "THE PLOTMASTERS PROJECT"

Below we have the first half of season one available to watch here or on YouTube.




EPISODE 1: CATS TRIO






Three accidentally evolved anthropomorphic cats and their raccoon adoptive brother-mentor survive without being seen by society in our 1991 homage to everything we loved about the old TMNT comics.

Updated versions (L: Petersen, R: Glenn)

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EPISODE 2: QUIETUS


Jesse's strong solo spy assassin with unchecked occult demon magic is his anti-hero stand-alone character featured in this episode.

Updated versions (L: Glenn, R: Petersen)
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EPISODE 3: BLACKCAT


David's rooftop vigilante high-school comic book later ego with karmic powers of luck, after all, you don't want a black cat to cross your path...

Updated versions (L: Petersen, R: Glenn)
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EPISODE 4: DRAGONS (part 1)


Our desire to do a colorful team with mythic mounts that joins together to form something more powerful than themselves in homage to shows like Voltron & Power Rangers is the subject of this episode where we focus on the human characters,


Updated versions (L: Glenn, R: Petersen)
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EPISODE 5: DRAGONS (part 2)



Our Voltron-Power Ranger homage wouldn't be complete if the heroes from the previous episode didn't have their larger-than-life legendary beasts to ride, and so the namesakes of the project, the Dragons themselves are featured in this part 2 episode.


Updated versions (Above: Petersen, Below: Glenn)


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We are taking a mid-season Hiatus to get ahead on the rest of Season one. Here is our announcement and promo about it as well as teasers for the rest of season 1:


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BONUS!
Here is our panel from the Baltimore Comic Con where we go over revision types while looking at 10 different Plotmaster concepts:




Please Follow us on Social Media for updates:




2018 Convention Appearances to be announced soon...

Tuesday, December 5, 2017

Dragons Revisit Part 2

For the fifth episode of THE PLOTMASTERS PROJECT, Jesse Glenn & I revisited an old project of ours from 1995 called "DRAGONS". Well...we called it "DRAGONS" But that was a placeholder name at the time. Recently I redubbed it The "Last of the Dragons" -or- "The Last Five of the Dragons"...AND this project demanded a 2 part episode. Part 2 deals with the actual Dragons. (Feel free to go watch the episodes before reading further -or- reference the blogpost about my art from part 1)




Blisque the White Dragon ridden by Gwen is a snow/mountain dragon with frost breath.
I was inspired by another artist's interpretation of a Chinese dragon with fur for my Plotmasters revisit of Blisque.






Cerulean the Blue dragon ridden by Nigel is a water/aquatic dragon that breathes lightning.
I didn't feel like I could improve on Jesse's original head-shape for him drawn back in 1995, so I just focused on body proportion and the decision to not have any legs or hands.





Loden the Green Dragon ridden by Pierce is a forest dragon who breathes poison gas.
He's a strong brute who is completely land-based and cannot fly.
I looked at photo reference of Alligators and Crocodiles for my revisit/




Roan the red dragon ridden by Felix is a volcanic/lava dragon who breathes fire.
He's nimble, agile, and cocky.
Roan was my biggest departure from the original version(s) and I was trying to keep him different looking as a species and very spry.








Sable the Black Dragon ridden by Cornelius and spits corrosive acid.
She is armored with rocky scales and is nearly impervious.
Sable was my most traditional dragon in terms of proportions and style.




To synch up with the extra piece I did for the Dragons episode 1 villain, I added a villainous dragon for this episode: A Dracolitch. 
The name Aurum means 'gold' so I assume in life Aurum was a gold dragon.





You can watch the second DRAGONS episode of 
The Plotmasters Project on YouTube:



And follow us on Facebook & Twitter




2018 Appearances coming soon...

Tuesday, October 31, 2017

Dragons Revisit Part 1

For the fourth episode of THE PLOTMASTERS PROJECT, Jesse Glenn & I revisited an old project of ours from 1995 called "DRAGONS". Well...we called it "DRAGONS" But that was a placeholder name at the time. Recently I redubbed it The "Last of the Dragons" -or- "The Last Five of the Dragons"...AND this project demanded a 2 part episode. Part 1 deals with only the human characters. (Feel free to go watch the episode before reading further)

To the left you can see my new finished piece for the first DRAGONS episode of THE PLOTMASTERS PROJECT, and below I'll break down who the characters were, and how I created this updated image for the podcast.


Our original inspiration for this project was to create a team like Voltron or Power Rangers that had humans in color specific armor that have incredible mounts, and who work best together with their unique abilities focused together. Here I started by ditching some of the past sleek sci-fi anime-influenced armor to play to my strength of doing more fantasy/period designs. I focused on giving each character's clothing a sense of culture, society, and region. I'll get more into what I was thinking on that topic for each character further below. These are pencil on copy paper.



I then scanned the sketches and placed them into a group composition digitally in Photoshop. I tinted each character to help me see where each started and ended, where there would be overlaps, and tangents. At this stage I also made tweaks to proportions (characters eyes, overall height, weapon size/placement) and added in a bow reference (it's from Skyrim I guess).

At this stage I also toyed with the notion of flags to represent each character's region as a backdrop.

To ink the group as I had them layed out in my composition proved to be problematic. The size that would be comfortable to ink would have been 22" long. I tested shrinking it down to something more manageable (and that would fit on my scanner in one pass), but the faces got small enough I thought they'd be too hard to ink and not loose something from the pencils. So I split them up again to ink individually. This way I'd have nice stand-alone imagery of each character, but I could re-compose them into the group shot if I wanted to. Below are the inks/flats/colors with some notes on each character

PIERCE:
I made his armor fairly standard in terms of design. As the captain of the guard for the largest province of the king, I thought he should have a square jaw, wide stance, and utilitarian armor. He's a leader, and I wanted his clothes and his facial expression to convey that. Since I drew Pierce first, I established that each character should have some type of chest-plate, cape, hip & groin covering, boots with a ankle piece, bracers, and shoulder pieces. I replaced the '95 double beaked hand axe with something a bit longer and more believable could have been issued to a guard captain. For his palate, I went with all earth-tones. Even the armor is a green-grey.






GWENAVERE:
Hailing from the snowy northern mountains, I fashioned Gwen's design on norse fantasy tropes: large braid, furs, and quilting. While that sounds like an easy google reference search, it wasn't. A lot of 'sexy' norse fantasy images pop up that don't help design anything useful for protection or against the cold. I looked to illustrator Even Amundsen's work for a better starting point. I wanted her to exude rugged individualism, survival skills, & independence. The quilted/woven top was inspired by Princess Leia's costume from Empire Strikes Back, and the skirt was unwittingly nabbed from various Wonder Woman designs. For Gwen's ice-whip, I inked the bulk of it on the back (using a lightbox to see it through the surface of the bristol) to more easily isolate it at the coloring stage. While Gwen's color is 'white' I had to go with creams, greys, and neutral browns.




CORNELIUS: 
The region Cornelius comes from is supposed to be a dusty, rocky, impoverished, desert...Somewhere between The Old West and Mad Max. I wanted his armor design to reflect that, and still be imposing. Every bit of his costume is made to look as though it was scavenged, repurposed, and assembled by him: from the hammered looking leg, chest and shoulder pieces, to the wrapped undergarment, the tattered capes, bird skull belt buckle, and the chain cloak.  As with the '95 design I kept the spike motif on his costume. I made the character larger than he originally was drawn by Jesse, I wanted him to be a gentle giant. A patient and compassionate soul in a toweringly strong body. All his colors are muted, dark, & drab (other than the spikes)




FELIX:
Felix is meant to come from a prosperous, regal, and elegant province. He is the youngest member of this team, recently graduated top of his class from that societies academy. Some of the fabric-elements of his design are meant to look like a uniform. I echoed those long pointy shapes throughout the design as much as possible, the shape of his sword, shoulder armor, boot-tips, and the scales of his tunic armor. I wanted Felix to have the outward personality of a cocky private-boarding-school fencing champ. His coloring is all warm, but I didn't want to overwhelm with the red, so I played with trim and undergarment tones. Because the sword flame didn't overlap any part of Felix's body, I didn't need to ink them on the back, I could just isolate them easily enough as I colored. 




NIGEL:
Nigel is meant to be a ranger-theif type character in the vein as Robin Hood from a lake/sea-side province of this fictional world. I gave him the most swashbuckly-type costume I could, pirate boots, thief satchel, leather armor, and fancy striped pirate pants. I did give him ring mail under his leather chest piece, partly because it felt like it worked thematically with how chainmail flows and ripples like water, but also because it was a design choice I hadn't yet used on any of the characters. The bow, I tried to disguise away from the Skyrim details to make it look more like shaped driftwood. For the lightning bowstring & arrow, I did the ink-it-on-the-back trick, and then played with various effects and transparencies to give it the right look.





Once I had the characters done, I decided to tap back into that regional flag concept. Instead of using different shapes like I'd roughed out, I opted to make them uniform rectangles (giving the background all the same weight with no odd negative shapes between flags). I thought more about the themes I was trying to portray with each character, the personality of the place they came from, as well as the element their weapons/dragons are charged with. The red is a mix of flame shapes and elegant floral sweeping lines; the white has a celestial motif for the snowflake-star and an even coating of falling snow with a fringe on the bottom to echo Gwen's fur cloak; the green has a crowned tree with the royal trappings of gold trim and compasses; the black is a patchwork, tattered at the bottom with a spiky runic symbol that reminds me of a toxic warning; and blue keeps the playful stripes, but with an echoing bow/lighting rune that also look a bit like waves.

Below is the final composition, characters assembled, flags inserted, and title/logo added.



I really enjoyed getting to revisit these characters for the Plotmasters Project. Where I didn't push the designs very far away from the original source material with previous Plotmasters episodes, I took these characters as an opportunity to flex some redesign muscles. I tried to not be too precious to the original armors and designs, and to pay more attention to the original concepts & inspirations for the characters rather than the surface tropes of what Jesse & I did in '95.


And to add to the 2017 Plotmasters revisit, I added a villain: KALLOVELHO, a Litch (an evil wizard so powerful he raised himself from the dead.)


I wanted to stretch and not use typical 'evil' colors for his color scheme and I went with gold. I imagine this powerful undead sorcerer has enough power and backstory to keep the five characters above rather busy.







You can watch the first DRAGONS episode of 
The Plotmasters Project on YouTube:


And follow us on Facebook & Twitter




2018 Appearances coming soon...

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