Bill Willingham: You’re welcome. I’m happy to do the interview. I was absolutely tickled to be able to do the story.

Bill: I think I did a small two-page story for one of the Hero Initiative fundraising books a few years back. Before that, it was the two issues I did of my own DC series Shadowpact, when I foolishly thought I’d have time to both write and draw the series, without surrendering any of my other work – like Fables, for instance.
David: Why had you taken a break from the art side of storytelling?


Bill: Mythic Fiction is our first heroic storytelling genre. It’s Beowulf and Gilgamesh and The Iliad, and so much more. Superheroes, if anything, are a subset of that genre – one that is currently having a bit of trouble keeping in touch with the wondrous aspect of the form, but I’m confident they’ll find their way again. I can’t say for certain why Mythic Fiction is important in the grand scheme, but it’s vital for me, because most of what I want to say lies within its magical boundaries.

Bill: In our current pop fiction, most professional warriors are portrayed as dimwitted thugs, whereas the opposite is true. The best soldiers have always had to be smart. I liked the idea of an old retired campaigner who no longer had his strength and martial skill, but still had his wits about him.

Bill: Both. Depends on the story. In this case, I wrote it first and drew it following the script. In other cases it’s a more organic thing, creating art and story as I go.

Bill: I constantly wrestle with the two halves of the Jekyll and Hide artist/writer relationship. And I think that’s the only way to do it. If both sides are in harmony, I would immediately think that both sides are taking it easy.

Bill: Straight to the final page. Any joy I find in my own art comes from the spontaneity of the drawing. Start with thumbnails or layouts, or what-have-you, and that spontaneity gets leached out along the way. If I have the script and am doing my own lettering, I also letter each panel first, before a single line is placed on the page, to establish the real space I have in which to draw.
David: What are your preferred tools for drawing and inking?

David: What artists influenced your work as you developed as both an artist and writer? Do you still look to certain artists for visual inspiration today? or certain writers for inspiration?
Bill: All of them. Anyone who caught my eye. The greatest influences art-wise today can be found in the classic age of magazine illustration (now sadly passed). Writers are the same. Anyone and everyone who writes well inspires me.

Bill: You can find my main project, Fables, at any comic shop. We've been doing it for eleven years now and about 140 issues. By the time this is posted, Telltale Games will have also released the first of its many video games based upon Fables, called The Wolf Among Us. We keep the Fables books in print, in about 20 collections, and most shops are good at keeping those in stock. To find out more about me, I sort of have a website that I sort of keep up to date. I think it’s at BillWillingham.com. I also tweet via @BillWillingham.
Bill's Story The Vetran will appear in Legends of the Guard
volume 2 # 4 along with stories by Jackson Sze & Justin Gerard
Upcoming Appearances:
North Carolina Comic Con: November 9-10
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