Tuesday, May 24, 2011

Reference Model: The Mariner's Bell:
In issue 2 of Black Axe, Em & Celanawe were going to meet Conrad at a tavern. To design this brew-hall, I had to choose one of the buildings from the larger Port Sumac Model to fit my interior design into. The octagonal dwelling I chose was one that I found free online as a 'medieval hut'. I had also tacked on another free online cottage piece to the roof on the town model, so my interior design needed to use that exterior shape.

I took the same hut model and upscaled the printout. I reworked the graphics to be a two story space with a row of windows around the upper floor and stone walls on the lower one. To have a purpose for the hut I glued onto the roof, I made that the housing for a big bell that perhaps the town uses as a signal for predators, upcoming storms, or incoming mouse ships (deafening to the patrons of the tavern though!). I didn't build the bell into the model, but the idea came to me as I was gluing together that space.

I glued up the printed out design so that the graphics were on the inside. I left off a section of the wall to give me a view inside. The spiral staircase is a bunch of equally trimmed pieces of craftwood glued piece by piece onto a drinking straw. The balcony is sections of cardboard. While I had an idea of what the interior of this tavern would look like, it wasn't until I built a physical version of it that I got a real sense of the design as a complete location, before it was just floating elements (windows, staircase, balcony, etc.)

Upcoming Appearances:
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
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New York Comic Con: Oct. 13-16


Ken O said...

This stuff is just amazing David. I want to use them in a Mouse Guard rpg game.

TwiceBorn said...

You should try to release some build it yourself models using your art. That would be awesome.

Pete said...

David you seriously have the best job in the world =)

Anonymous said...

No blog update for May 31st?

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