Tuesday, November 4, 2025
Recent Sketchcover Commissions
Tuesday, October 28, 2025
Mouse Guard Model: Library Arch
In the video below, I talk about building it and photographing repeatedly to assemble photos into a complete library hall in Lillygrove, where Calla's Ghost appeared and stabbed the librarian with a spectral sword when he offended her over not knowing who was the first Matriarch of the Guard.
Tuesday, October 21, 2025
Wind in the Willows B&W Illustrations
The book has Grahame's original text, with over 70 illustrations by me as well as a new cover (blogpost about that art process: https://davidpetersen.blogspot.com/2025/09/wind-in-willows-2nd-edition-cover.html).
Rat & Mole arriving late at Badger's Home.
The Field Mice packing up and moving after the harvest.
https://davidpetersen.blogspot.com/2016/10/wind-in-willows-field-mice-illustration.html

Inked Illustration Process Post of
https://davidpetersen.blogspot.com/2016/08/wind-in-willows-toad-in-hiding.html
https://www.penguinrandomhouse.com/books/796673/the-wind-in-the-willows-with-illustrations-by-david-petersen-by-kenneth-grahame-david-petersen/
Tuesday, October 14, 2025
Discordant Fellowship 'Cover' & live reading
Like those other tales, I drew a 'cover' for the story even though there are no plans to publish it as a single issue, but more on the release plans in a bit...
The story ties in nods to the pre-history of Mouse Guard back when there were no mice and it was titled 1149: https://davidpetersen.blogspot.com/2012/04/pre-mouse-guard1149-before-mouse-guard.html
The other major element was to add in the heraldic shield emblems I designed last year for those 1149 animals: https://davidpetersen.blogspot.com/2024/04/1149-shield-heraldry.html
I digitally blocked in colors to make sure the layout worked with the base colors and quickly threw in some grassy weeds shapes in the background to fill the void.
The layout was printed out and taped to the back of a sheet of Strathmore bristol 300 series. On my Huion lightpad I was able to see through the surface of the bristol to use the printout as a guide to ink from.I used a Copic Multiliner SP 0.7 for the linework and the weed silhouettes were inked with a Pigma brushpen.
Because I wanted the inked art to be complete, I inked those heraldic shields into the final art despite having them all inked and colored from before.
I hope you are either 1: attend Baltimore Comic Con and come to the reading, 2: subscribe to my Patreon at any tier to watch the reading next month, or 3: have patience for an eventual printed version.
Tuesday, October 7, 2025
Wind in the Willows Color Illustrations
The book has Grahame's original text, with over 70 illustrations by me as well as a new cover (blogpost about that art process: https://davidpetersen.blogspot.com/2025/09/wind-in-willows-2nd-edition-cover.html).
Rat, Badger, & Mole confronting Toad's motorcar obsession.

Art Process Post of
Toad getting disguised by the jailer's daughter as a washerwoman to escape prison.
https://www.penguinrandomhouse.com/books/796673/the-wind-in-the-willows-with-illustrations-by-david-petersen-by-kenneth-grahame-david-petersen/
Tuesday, September 30, 2025
Baltimore Yearbook 2025: Bone
Then I started thinking about Grandma Ben & Lucious watching on the ground...and while they were fun to draw––it felt incomplete without Thorn (even though I'm not confident drawing attractive human characters).
It became obvious that a huge character like Lucious was going to block too much of the Dragon's running pose, and that a Thorn standing next to her Grandmother was better than her riding the dragon.
Lastly, I realized the composition needed something more––the sky was too open and I didn't want to rely on painting a cloudscape in the coloring stage, so I blocked in a swarm of locusts (you'll understand if you've read Bone.)
In this step I also established color holds (areas where I want the inklines to be a color other than black) on the locusts, Thorn, Bartleby, & the Dragon's pupils, and Fone Bone's map.
Past Baltimore Yearbook pieces & blogposts:
Tuesday, September 23, 2025
Mouse Guard Architectural Model: The Mariner's Bell
It's made of bristol board, cardboard, basswood, paper, and a drinking straw.
In the video below, I talk about building and using the model for drawing that watering hole for 'the filthiest, crookedest, and greediest mice in the territories'.
Tuesday, September 16, 2025
Caledon Spargan: Daggerheart RPG Character
So-far our group (which happen to be the same friends I made into The Gilkey Warlocks) have gotten together to make our characters. Here is mine Caledon Spargan. And below I'll break down the character art for him.
The character is a Fungril (mushroom person) Ranger (specifically one who specializes with an animal companion). I struggled a bit to find the balance between humanoid and fungus in the face especially, and while searching mushroom types I found turkey tail mushrooms a great inspiration and used them to inform a beard as well as the feet of Caledon.I drew his body on one sheet of copy paper, and then on a Huion lightpad, I placed another sheet of paper over that one to draw his clothing. The owl was drawn last and was done using reference of a great horned owl photo. The drawings were assembled in Photoshop and I added in a grappling hook (listed as my secondary weapon on my character sheet) with a photo and some quick digital rope drawing.
When I was happy with the layout drawing, I printed it out and taped it to the back of a sheet of Stathmore 300 series bristol. On my lightpad I was able to use the printout below as a guide while I inked on the surface of the bristol. I used a 0.7 nib Copic Multiliner SP pen for the whole thing.There was a lot of little detail that I probably should have used a smaller nib for, but I wanted the challenge of using a light touch with the 0.7 on the face and lichen details on his clothes.
The other trick was to add just enough texture to each garment or his skin to make it a different material without overwhelming the piece and focusing the heavier handed ink to the feet.
I scanned the inked art into Photoshop and started the color flatting. This is just to separate the different parts of the drawing as different colors, a professional coloring-in-the-lines. To the left side I just used whatever fake colors I quickly selected to get the flats established.Then on the right you can see where I landed with my final base color choices. There were many variations in between (going with red/orange for the mushroom bits and green for the armor. Then back to green mushrooms with warmer brown leather...until I got to this blue and green combo I was pleased with. At this stage I also established color holds (areas where I want the inkwork to be a color other than black) for the mushroom spots on his skin and for the outlines of the armor lichen.
Drawing your RPG character (as well as the other players in your party, if you happen to be the 'artist' of the group, is one of the real pleasures of playing an RPG and part that I certainly missed. I hope to draw the other two player's for this adventure: a Drakon (Dragon person) Seraph and a Halfling War Wizard.















































